local_game_jam_jan_2025/assets/rope_segment.tscn
Ethan Wellenreiter a70112763d Adding level and fixing collisions
Signed-off-by: Ethan Wellenreiter <ewellenreiter@gmail.com>
2025-01-05 01:18:28 -05:00

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[gd_scene load_steps=3 format=3 uid="uid://b5i7mo2ti3n4o"]
[ext_resource type="Script" path="res://player/rope_segments.gd" id="1_p3r4l"]
[ext_resource type="Texture2D" uid="uid://d3s8xygckp34r" path="res://assets/rope.png" id="2_ar47d"]
[node name="RopeSegment" type="Node2D"]
script = ExtResource("1_p3r4l")
[node name="RayCast2D" type="RayCast2D" parent="."]
target_position = Vector2(1e+06, 0)
collision_mask = 6
[node name="Sprites" type="Node2D" parent="."]
scale = Vector2(0.05, 0.05)
[node name="Sprite2D" type="Sprite2D" parent="Sprites"]
rotation = 1.5708
texture = ExtResource("2_ar47d")
offset = Vector2(0, -200)